Tuesday, 24 July 2012

Transformation - Statement of Intent

I was interested on making the transformation as the gameplay goes on, the character will change it's elements like size, speed, and difficulty as the player does it's moves for the game. These connection between the physical and the virtual will have good side of perception of what the player needs to achieve. 

One of the games that I made from the past is this ninja roll ball rolling game http://eyemobi.com/games_fattyninja.html.. This is somewhat similar to the brief of what we are doing at the moment. 

In other terms of transformation, I also have an idea of changing the use of the controllers in terms of player's game experience. For example a fighting game where the player should use either a weapon or it's fist to handle different situation or environment on the game.

Exploring ideas is like waves of the beach. Sometimes you would gather all these information and compile it then it would turn out that some ideas aren't going to be as good as unique when it comes to having an original idea. 

But having a purpose of the game is most important. It's like putting a backbone of what we're doing on to this project. I told the group that we should consider why we're doing this type of game and in the end we would agree that we like this type of game. 

I think in making a game, it doesn't matter much on what the player's experience. You make the game because you like on doing it. It's like an expression of what we're doing as well. This also makes the player fascinates on the game that you made, just like looking on a masterpiece of an art. 

So on the basis of this project is to do what you like to do within the concept of transformation. It would be great that combining all the aspects of transformation into the users would be such an aspiring work and a good practice for us in designing and implementing.

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