To start with this project, there are some things that suppose to be understand. Clearly, the purpose of this project is to portray another world within the real world. In other words, to make a storyline so realistic that would audience be engage to follow throughout the process of the game. So in order to start this, it should have a solid story to follow on. I joined Ben's group and he came up a theme about surveillance. The story goes around with government watching over and the incident on urawera. In my thoughts, there are a lot of things that needs to be simplified. There's a good chance that it will work out the way it is. It's better to take out the unnecessary ideas in order to have sense of direction for the players. The players would experience a sense of accomplishment on every task they're going to handle. For now we're trying to decipher the situation (gameplay) to manage the every aspects of this project.
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