About a lot of days for us when we just sit and talk about the storyline since it's one of the important elements of this project. We figure about how are we going to implement this in a fluid way. I tried to imagine how is it going to work out like in a movie when there is a connection between the lines of the start and the end. There were cases when we have to improvise on our own story so suit on what we wanted to come up. But I suggested to the group that we have to get a good resource so that we could make something up even though we grab the idea from other people's work. One suggestion is to see a TV series called Twin Peaks. When I first saw it, I realize that there is something wrong with the story or rather it is weird in some way that it's not obnoxious. I kept thinking on how we can relate it to our storyline as these is a somewhat a vague clue in portraying the game. All I could see is a story of investigation of a murder and it could be use in a way of investigating a government conspiracy when the player tackles it. We also got some ideas about clues and riddles where we could put it up as it will reveal the mystery beneath the unveiling government. Little by little we try to put all those ideas together as we go on to the ending of the story.
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