Sunday, 5 August 2012

Transformation - Reflective Statement



At the beginning of the first project, when we’re told to make a game, as the concept would be transformation, the challenge is quite good but not really much complicated to think about it. I was placed with Will and Anders in our group and we started talking back and forth with our ideas of transformation. I told them that we should focus on the transformation rather than a game with a storyline or other types of game play like a shooting game, RPG game, dancing game etc. It’s good that they understand it easily on where we should go.

In the first week I told Will that we just go on research on what’s the transformation is all about and come up with the ideas base on the research he’s going to take. The finalization of our ideas was finished by Tuesday second week when I met Anders as well. Anders pitched to us the game that he felt on working. In those few days we got stuck on putting ideas with unoriginal one and I felt that it wouldn’t do better if we just remake something.

On Tuesday, I told them that we should finalize it since the second week of the project is already starting. I didn’t came by the last two days of the first week due to personal issues at home, but I didn’t left my work behind on the weekends so I put all my sketches and drawings in my diary and came up with the boxing game which I had researched upon the internet.

When I pitch the game and the controller that we’re going to make, they agree into it and tried it first thing by coding it up in processing. The second week of the project would be likely the production and further polishing of ideas. I haven’t got in touched on working with the project for a long hours due to my working hours outside the BCT. For the first two days I just talked over to them about what’s going on with the project and the development of it. There were some ideas that I felt left our and didn’t have my approval since I wasn’t there first thing in the morning.

The tutors are the one that keeps on changing their ideas of the game and I wasn’t there to tell them my opinion about it. What I think is, from what the tutors have suggested, they will have to go on doing it. But since I haven’t talked to them much of the ideas that we’re working on, there were problems that we’re going back and forth with our ideas. Since I’m the one started the concept, I know how the game should work.

This have me thinking that it is important to be in every session in the morning so that there wouldn’t be any fuzz on putting the ideas and making the group behind schedule.

I chose the artwork side of the game since they told me that both of them aren’t much experience on working with it especially with the software Photoshop. So on Wednesday second week, I told them that I’m going to do it but it might not be that great. I suggested to them that I’m going to do an original character since it’s a brand new game that we’re going to make.

I told Anders that I’m going to pass the images to him on Sunday. But due to our winter road trip over the weekend, I wasn’t able to till Tuesday. I got stuck over my head about the original character that I was about to make and the decision was really tough because it should mean something to the player about why they’re punching that particular opponent. Anders was also struggling with some of the coding which put us behind schedule for the last week. So on Tuesday I crank up all the things and started working on it.

I was thinking of making an animation in processing but it would be really hard for us since the only way of doing it when we have to use our own graphics is by using gifs. Anders doesn’t know how to do it so I gave him some code examples on how to use gifs in processing. Afterwards I started doing the artwork snippets and the gif animation through out the last week. There were few times that I was asking Anders if he could be able to do some of my ideas that came up but due to the lack of time that we had, it wouldn’t be able to.

During the development of the artwork, what I did is to use some several image and manipulate it Photoshop. Nevertheless, in my opinion, as long as the images we’re manipulated by yourself, it wouldn’t matter much on having it reference on the images that we used.

In the end I managed to finish all artwork and Anders had put it all together. I have gathered some of the sounds that we’re going to use but Anders hadn’t got much time on putting it since he got focused on doing the combo system.

The only thing I realize for this project is that time management and being in the morning session is still lacking on me. But I never make any project undone by the end of the day.

Here's our presentation of our project

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