There were some troubles again. The seller got disappointed at me for not getting the sensor on Friday and told me that he's going to refund the money. Anyway on what I've come up for a new idea, the sensor is only one part of the element. I was trying too hard to innovate the equipment and not taking the brief in a sense of going in a deeper meaning. I took it too literally and forgetting what's really the brief is all about. So I tried to get back on what's on the brief and I thought about why are we even using the sensor in relation of the concept. Besides the camera itself would be pointless if the one that would be functioning is just the sensor. So I decided not to focus on the "arduino" sensor part anymore and move on with either processing and Max/Msp. In the meantime I will try the best as I can on what I can do with the programming with the short amount of time that I have.
For the idea on what I just came up, it's about an augmented reality game where two players will join forces to battle out the fish monsters who would try to destroy the other fishes. I'm thinking the fish characters will be in 3D since that's the trend for all the gaming recently. However knowing that it's not possible to finish it, but if we still have time to do it, I will be willing to. Here's one of the examples of the augmented reality using a webcam.
There were also other elements that I think it's a feasible project. This one is how it reacts to the object by using a live webcam. They used processing on this visualization.
Augmented webcam study from flight404 on Vimeo.
what really inspires me on this project for the concept is the view from the top of a building. It would be really interesting to experience the thrill of looking down below of a building while playing a game.
The idea on this is about the people representing the fish. There are good and bad people in the society, so in the game it would be kind of like that. The good ones need to be kept alive but the bad ones needs to be taken out. So during the game the two players will have to help each other out. One of the player will take control of the fishing rod and the other one will have to play on the computer. So it's a matter of interacting with each other and cooperating to achieve a certain goal.
Connecting the idea of the sensor, it can be use to detect how far it needs to start the game. The sensor will function like the Xbox Kinect, like it will only work on a certain distance of the camera to the ground. We can use either an Ultrasonic rangefinder or an IR Proximity sensor. But it would be better to use the Ultrasonic rangefinder since it has a rather longer distance in detecting objects.
So this time I really have a strong concept about this project and I also connected the all those elements and got the right answer about it. I still want to do it if the other members still are keen to do it at the end of the semester. I really learned a lot on developing the creative process and I really should go deeper into the meaning of those things to have a really great and original idea.
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